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Shadow Ensemble 电影海报模板

一个专业且高度精细的模板,用于创作具有叙事深度和复杂角色编排的电影感海报。

Prompt 正文

默认展示英文原文。复制时按当前语言,回到首页后会同时保留中英文两份草稿。

Please create a high-completion, high-narrative tension 「Shadow Ensemble Cover」 suitable for serialized release based on the [Subject: {argument name="character name" default="Write character names"}]. This is not an ordinary character illustration, nor a simple combat poster, but an "ensemble action cover" with the feel of a novel cover, manga visual, game promotion, and dark fantasy illustration. The image needs to be composed of a huge spiritual core figure, multiple mid-ground action characters, background threat elements, local energy light effects, and a blank title area to form a complete character faction and worldview cover. [Basic Settings] Theme: {argument name="scene theme" default="Jujutsu battle / Dark Journey to the West / Cyber Hunter / Monster Hunting Team / Doomsday Survivor / Magic Academy Battle Group"} Work Name: [Work Name] Series Name / Brand Name: [Brand Name or Series Name] Subtitle: [Subtitle] Style Direction: {argument name="style" default="Dark fantasy, retro manga cover, hand-painted impasto, fantasy novel cover, game visual"} Main Tone: Dark green-black-gray / Deep blue neon / Dark brown-gold-red / Sand yellow-iron rust / Deep purple-gold Accent Color: Blood red energy, turquoise spell light, golden divine light, blue lightning Frame Ratio: 2:3 vertical / 3:4 vertical / 4:5 vertical / 9:16 vertical [Screen Structure] Use a vertical cover composition. There must be a huge visual figure as the spiritual core and atmosphere-dominating element. This person can be a profile, half-body, back, front stare, or huge silhouette, occupying the right, top, or main background area, with a calm, mysterious, and oppressive expression, not necessarily participating in the battle, but must govern the temperament of the whole picture. Arrange 3 to 6 action characters in the middle ground to form a combat faction ensemble. There should be clear division of labor and posture differences between characters, such as charging, holding a knife, casting spells, defense, summoning, jumping, alerting, long-range attack, etc. Avoid characters standing still; a strong rhythmic action and visual movement must be formed. Add enemy threats or worldview elements in the background, such as monsters, giants, villain shadows, mechanical legions, demons, ruins, forests, alien spaces, battlefield smoke, or city disasters. Background threats should not overshadow the main subject but wrap around characters like shadows to enhance the sense of crisis and narrative depth. Set 1 to 2 high-saturation energy hotspots, such as red flame fists, blue lightning, green cursed aura, purple magic, golden divine light, or white sword light. The energy effect should be concentrated on key characters or weapons, forming a visual focus, not uniformly lit across the screen. [Composition] The overall structure is "large spiritual core character + mid-ground action ensemble + background threat shadow + bottom or side blank title area". The image can use diagonal lines to organize characters, letting the ensemble rush from top-left to bottom-right or from bottom to center, forming a strong forward push. Retain a clear blank title area, suggested at the bottom-left, bottom, or side. Use off-white, gray-white, light paper color, or low-saturation background colors for the blank area to place the [Brand Name / Work Name / Subtitle]. The title typography should have a publication cover feel, using elegant serif fonts, retro title letters, manga cover titles, or high-end magazine-style layout. The text area must be clear and not completely blocked by characters and background. Do not make the edges a complete rectangle; use irregular brush edges, ink diffusion, torn paper style, or natural dissipation to let characters and background grow out of the paper, enhancing the hand-drawn cover feel and artistic quality. [Visual Style] The overall style should be a combination of hand-painted impasto and manga cover, with paper texture, brushstrokes, dark layers, and a retro publication temperament. Lighting is mainly low-key dark light with a darkened background, clear character silhouettes, and high-contrast focal points provided by local energy light. The image should not be excessively clean; it should retain hand-painted textures, paper grain, edge strokes, and dark mist. Use low-saturation dark tones mainly, supplemented by a small amount of high-saturation energy colors. The overall atmosphere should have a sense of pressure, mystery, combat, and worldview thickness. [Visual Goal] The final image should look like a mature fantasy novel cover, manga special cover, game character faction visual, or IP promo poster. It needs to possess: 1. A clear main visual character; 2. An ensemble with rhythmic movement; 3. Clear enemy threats or worldview background; 4. Strong but restrained energy effects; 5. A readable title text area; 6. An overall texture of a retro hand-drawn cover. Ensure the image is informative but not cluttered, with clear character levels and visual gravity, suitable for continuing to generate the same series with different themes.